June 19, 2021


Nuts about home

FFVII Remake Doors Search Significantly Much better On PS5

Now that’s an effing door texture.

Now which is an effing door texture.
Screenshot: Sq. Enix / Kotaku

A single of my only grievances about the primary release of Last Fantasy VII Remake was the texture pop-in and bizarre, blurry texture of Cloud’s condominium door in the Sector 7 slums. I am happy to report that these challenges have been resolved in the PlayStation 5 model, however Cloud continue to refuses to shut the damn doorway.

How numerous minutes ended up wasted very last calendar year as Last Fantasy VII Remake players waited for the doorway texture of Cloud’s condominium to eventually render? The route to the run-down flophouse room was loaded with blurry signals that only sharpened when we acquired near, so it made feeling that it’s possible that exact phenomenon was creating the condominium door appear like smeared shit. Alas, this was not the situation. The textures have been just somehow terrible, pulling us briefly out of our drunken Final Fantasy VII Remake stupor so we could stare in horror at unpleasant truth.

The original ugly door, accept no substitute.

The authentic hideous doorway, take no substitute.
Screenshot: Sq. Enix

What content was this? Why was the base 50 percent discolored? The answers to these questions eluded me, until eventually now. The doorway is picket with a protecting metal guard bolted to the bottom, probably to defend it from the kicks of significant, manner-forward metal-toed boots.

Prettier inside and out.

Prettier inside of and out.
Screenshot: Sq. Enix / Kotaku

The outside the house of the recently-renovated/rendered door is even better. It’s got a trio of triangular metallic hinges, that identical kick guard, and even a blank name/amount plate, in scenario proprietor Marle ever decides to seek the services of an engraver.

The shadows are deeper and darker in the new version as well, judging from this screenshot.

The shadows are further and darker in the new model as well, judging from this screenshot.
Screenshot: Sq. Enix / Kotaku

Regrettably, as previous Kotaku author Maddy Myers pointed out past calendar year, Cloud nevertheless cannot shut doorways. He can open them all working day extended, but the opposite motion eludes him.

I consider I can, I assume I can.
Screenshot: Square Enix / Kotaku

We can consider from Cloud’s ongoing incapability to close doorways that the door texture is not a variable in his final decision to go away them extensive open. Probably it is just past his teaching. Or most likely he’s only recognized the point that considering that the doors near immediately the moment practically out of view, there’s just no position.

Magic door, or some sort of sinister Mako result?
Screenshot: Square Enix / Kotaku

Possibly way, rejoice Last Fantasy VII Remake admirers. Our very long doorway-based struggling has eventually (mostly) occur to an close.